SemesterFall Semester, 2025
DepartmentMaster Program in Digital Content, First Year Master Program in Digital Content, Second Year
Course NameHuman-Computer Interaction Design
InstructorCHEN YI-HSIU
Credit3.0
Course TypeElective
Prerequisite
Course Objective
Course Description
Course Schedule

The following schedule explains the basic structure of the course. The actual content of each week may be adjusted each semester.  Also, this cousre requires a total of 64.5 hours of workload outside the classroom, which includes group discussion, homework, and presentation online, thus fulfilling the Ministry of Education's stupid mandate to "fit a 18-week course into 16 weeks."  

 






























































































































Week



Topic



Content



Activities



Workload Expectation



1



Introduction of the course



What is interaction?



Introduction to Human-Computer Interaction



Course Requirements



Ground rules



Grades and projects



 



Lecture



3



2



Communication and HCI



Basic communication theories



Mechanisms of dialogues



Cooperative principles



Common ground



Similarities and differences of Human-system interaction



 



Lecture



3



3



The Psychological Basis of HCI



Vision



Attention



Memory



What is “intuitive”?



Laws of Human Factors



 



Lecture; homework



4.5



4



Basic Concepts of Interaction



System image



Three levels of response



Metaphor



Mental models



Basic interface cues



Prevent unwanted interactions



Seven stages of processes



distributed cognition



 



Lecture



3



5



Human Errors



Mistakes



Slips



Revisiting seven-stage processes



social pressure



Swiss Cheese model



 



Lecture;

in-class project



4.5



6



Emotion



What is emotion?



Theories of emotion



Hedonics hierarchy



Fluency of behavior



Kansei engineering



 



Lecture



3



7



Design Research



Basic understanding before interface design



HCI research methods



Qualitative method



Quantitative method



Then what?



 



Lecture; homework



6



8



Task Analysis and Use Cases



Analysis of behavior



Task analysis



Use Cases



User interface components



 



Lecture; homework



4.5



9



Information Architecture



What is architecture?



Basic principles of IA



Organize/Tab/Navigate/Search



Meta data



IA and eco system



 



Lecture; homework



4.5



10



Attitude and Characters



Attitudes of interfaces



Building characters



Good behavior



From novice to power users



 



Lecture; homework



4.5



11



Prototype



What is a prototype?



Prototype of interfaces



Types of prototypes



 



Lecture; homework



4.5



12



Evaluation



Objectives of evaluation



Cognitive assessment



different assessment methods



A/B Testing



misuse of assessment



 



Lecture; homework



4.5



13



Metaverse



Augmented reality, AR



Definition and architecture



Virtual reality, VR



Real meaning of VR



 



Lecture



3



14



BCI and AI



Brain-computer interface, BCI



Artificial intelligence, AI



Impacts of AI



Human-agent interaction, HAI



Trust in HAI



 



Lecture



6



15



AI UX Tools



Project Activities with AI Tools

   



Discussion



6



16



End-of-Term Poster Session



Poster session to present the final products of your project



 



Poster Session



0



Teaching Methods
Teaching Assistant

TBD


Requirement/Grading

The total score of 100 points will be the accumulation of these activities:




  • One individual homework, maximum 10 points (10%)

  • Six group assignments, maximum 10 points each (60%)

  • Final poster session, 30 points (30%,15 of which will be graded by the instructor and TA, the other 15 graded by fellow students.


Textbook & Reference

E-Books recommended, available on Kindle



The Design of Everyday Things




  • By Don Norman

  • Basic Books

  • ISBN: 9780465050659



 



Emotional Design: Why We Love (or Hate) Everyday Things




  • By Don Norman

  • Basic Books

  • ISBN: 9780465051366



 



Information Architecture: For the Web and Beyond, 4th Edition





About Face: The Essentials of Interaction Design 4th Edition






  • Wiley

  • ISBN:‏‎ 9781118766576


Urls about Course
Attachment