SemesterFall Semester, 2023
DepartmentMaster's Program in Global Communication and Innovation Technology, First Year Master's Program in Global Communication and Innovation Technology, Second Year
Course NameHuman-Computer Interaction and Design
InstructorCHEN YI-HSIU
Credit3.0
Course TypeElective
Prerequisite
Course Objective
Course Description
Course Schedule















































































































































週次



Week



課程主題



Topic



課程內容與指定閱讀



Content and Reading Assignment



教學活動與作業



Teaching Activities and Homework



學習投入時間



Student workload expectation



課堂講授



In-class Hours



課程前後



Outside-of-class Hours



1



Introduction of the course



What is interaction?



Introduction to Human-Computer Interaction



Course Requirements



Ground rules



Grades and projects



 



Lecture



3



3



2



Communication and HCI



Basic communication theories



Mechanisms of dialogues



Cooperative principles



Common ground



Similarities and differences of Human-system interaction



 



Lecture



3



3



3



The Psychological Basis of HCI



Vision



Attention



Memory



What is "intuitive"?



Laws of Human Factors



 



Lecture; homework



3



4.5



4



Basic Concepts of Interaction



System image



Three levels of response



Metaphor



Mental models



Basic interface cues



Prevent unwanted interactions



Seven stages of processes



distributed cognition



 



Lecture



3



3



5



Human Errors



Mistakes



Slips



Revisiting seven-stage processes



social pressure



Swiss Cheese model



 



Lecture; in-class project



3



4.5



6



Emotion



What is emotion?



Theories of emotion



Hedonics hierarchy



Fluency of behavior



Kansei engineering



 



Lecture



3



3



7



Design Research



Basic understanding before interface design



HCI research methods



Qualitative method



Quantitative method



Then what?



 



Lecture; homework



3



4.5



8



Task Analysis and Use Cases



Analysis of behavior



Task analysis



Use Cases



User interface components



 



Lecture; homework



3



4.53



9



Information Architecture



What is architecture?



Basic principles of IA



Organize/Tab/Navigate/Search



Meta data



IA and eco system



 



Lecture; homework



3



4.5



10



Attitude and Characters



Attitudes of interfaces



Building characters



Good behavior



From novice to power users



 



Lecture; homework



3



4.5



11



Prototype



What is a prototype?



Prototype of interfaces



Types of prototypes



 



Lecture; homework



3



4.5



12



Evaluation



Objectives of evaluation



Cognitive assessment



different assessment methods



A/B Testing



misuse of assessment



 



Lecture; homework



3



4.5



13



Metaverse



Augmented reality, AR



Definition and architecture



Virtual reality, VR



Real meaning of VR



 



Lecture



3



3



14



BCI and AI



Brain-computer interface, BCI



Artificial intelligence, AI



Impacts of AI



Human-agent interaction, HAI



Trust in HAI



 



Lecture



3



3



15



TA Session



TA Sessions in preparation of end-of-term report and poster session



 



Discussion



3



6



16



End-of-Term Poster Session



Poster session to present the final products of your project



 



Poster Session



3



0



Teaching Methods
Teaching Assistant

TBD


Requirement/Grading

The total score of 100 points will be the accumulation of these activities:




  • One individual homework, maximum 10 points (10%)

  • Six group assignments, maximum 10 points each (60%)

  • Final poster session, 30 points (30%), 15 of which graded by the instructor and TA, the other 15 points (15%) by fellow students. 


Textbook & Reference

E-Books recommended, available on Kindle



The Design of Everyday Things




  • By Don Norman

  • Basic Books

  • ISBN: 9780465050659



Emotional Design: Why We Love (or Hate) Everyday Things




  • By Don Norman

  • Basic Books

  • ISBN: 9780465051366 



Information Architecture: For the Web and Beyond, 4th Edition





About Face: The Essentials of Interaction Design 4th Edition






  • Wiley



ISBN:‏‎ 9781118766576


Urls about Course
Attachment