SemesterFall Semester, 2018
DepartmentCollege of Communication Specialized Subjects for Freshman and Sophomore Majors
Course NameDigital Games and Society
InstructorLIN JIH HSUAN
Credit3.0
Course TypeElective
Prerequisite
Course Objective
Course Description
Course Schedule

Please see the attached course syllabus


Teaching Methods
Teaching Assistant
Requirement/Grading

Course leading                                                                    20%



Class Participation and after-class activities     20



Midterm bibliography                      10



Original Research Paper                                                     40 (Presentation 15, paper 25)



Extra Credit                              up to 5%


Textbook & Reference

Please see the attached course syllabus


Urls about Course
Resources Games for health, http://www.gamesforhealth.org Games for change, http://www.gamesforchange.org Gamification: http://www.gamification.co/blog/ Health Games Research, http://www.healthgamesresearch.org/database Lumosity (brain games): http://www.lumosity.com/ Newsgaming: http://www.newsgaming.com/ Persuasive games, http://www.persuasivegames.com Persuasive Technology Lab, http://captology.stanford.edu Serious game initiative, http://www.seriousgames.org/index2.html Serious games summit, http://www.seriousgamessummit.com/ Water cooler games, http://www.watercoolergames.org Pokemon Go! https://docs.google.com/document/d/1xYuozfkON-RVZQkr7d1qLPJrCRqN8TkzeDySM-3pzeA/mobilebasic?pli=1
Attachment

2018Final Syllabus.pdf