SemesterFall Semester, 2017
DepartmentMA Program of Graduate Institute of Library and Information Science, First Year PhD Program of Graduate Institute of Library and Information Science, First Year MA Program of Graduate Institute of Library and Information Science, Second Year PhD Program of Graduate Institute of Library and Information Science, Second Year
Course NameInformation Architecture and Visualization Design
Instructor
Credit3.0
Course TypeElective
Prerequisite
Course Objective
Course Description
Course Schedule
Teaching Methods
Teaching Assistant
Requirement/Grading

Course requirements/Grading standards



Grades will be based: Three assignments: 30%; Class discussion and participation: 20%; Final Paper: 50%




  • Considering classes will not be provided online, all students must attend classes personally. Also, students are expected to read the text assigned prior to lectures, as lectures will provide much additional information that is not covered in the reading assignments.

  •  Assignments: Which students must elaborate three (3) assignments related to the reading assignments. The essay should be at least 2 pages long, providing a critical analysis and demonstrating its relevance to records and archival management.

  • Final paper: All students are required to produce an article a 10 page article based on the references (articles and books) discussed during classes and on additional reading, exploring topics related to the object of your main research.



 


Textbook & Reference

Baddeley, Alan., Eysenck, Michael, W., Anderson, Michael C. (2009). Memory. New York, NY: Psychology Press.



Battelle, John. (2005). The Search: How Google and Its Rivals Rewrote the Rules of Business and Transformed Our Culture. Portfolio.



Brown, D. M. (2011). Communicating design: Developing web site documentation for design and planning. Berkeley, CA: New Riders.



Galotti, K. (2008). Cognitive psychology: In and out of the laboratory. Australia: Thomson/Wadsworth.



Gardiner, M. M, and Christie, B. (1987). Applying cognitive psychology to user-interface design. Wiley’s Series in information processing. Chichester: John Wiley.



Goldstein, Bruce E. (2010). Sensation and perception. Belmonte, CA. Pacific Grove: Brooks/Cole Publishing Company.



Hackos, J. T., and Redish, J. C. (1998). User and task analysis for interface design. New York: John Wiley and Sons.



Harris, Don, Ed. (2011). Engineering Psychology and Cognitive Ergonomics: 9th International Conference, EPCE 2011, Held as Part of HCI International 2011, Orlando, FL, USA, ... / Lecture Notes in Artificial Intelligence). Springer.



Herman, D. J., Yoder, C. Y., Gruneberg, M., and Payne, D. G. (2006). Applied cognitive psychology: A textbook. New York, NY: Routledge.



Holtzblatt, Karen., Wendell, Jessamyn B., Wood Shelley. (2004).Rapid Contextual Design: A How-to Guide to Key Techniques for User-Centered Design (Interactive Technologies). San Francisco, CA: Morgan Kaufmann.



Johnson, J. (2010). Designing with the mind in mind: Simple guide to understanding user interface design rules. Burlington: Morgan Kaufmann.



Kepes, G. (1959). Language of vision. Chicago: Paul Theobald.



Nielsen, J., and Loranger, H. (2006). Prioritizing web usability. Berkeley, CA: New Riders Press.



Nielsen, J., and Pernice, K. (2010). Eyetracking web usability. Berkeley, CA: New Riders.



Norman, D. A. (2005). Emotional design: Why we love (or hate) everyday things. New York: Basic Books.



Rosenfeld, Lou., and Morville, Peter. (1998). Information Architecture for the World Wide Web. Sebastopol, CA: O'Reilly & Associates.



Rubin, J., and Chisnell, D. (2008). Handbook of usability testing: How to plan, design, and conduct effective tests. New York: John Wiley & Sons, Inc.



Shirky, Clay. (2008). Here Comes Everybody: the power of organizing without organizations. Peguin, New York.



Shneiderman, B., Plaisant, C., Cohen M., and Jacobs, S. (2009). Designing the user interface: Strategies for effective human-computer interaction. Norwood, NJ: Addison-Wesley.



Snyder, Carol. (2003). Paper Prototyping: The fast and easy way to design and refine User Interfaces. San Francisco, CA: Elsevier Science.



Weinschenk, S. M. (2011). 100 things every designer needs to know about people. Berkeley, CA: New Riders.



Wodtke, Christina., and Govella, Austin. (2003). Information Architecture: Blueprints for the Web. Indianapolis, Ind.: New Riders.


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